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2024 16U PG Softball "Indoor Scouting Showcase" 4GG (OPEN)
18U (Open)
16U (Open)
Nov 2 - 3
|
FunCity Turf - Greater Burlington Area Sports Facilities | Burlington, IA
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Schedule/Scores
Event Info
Pool Standings
1 Event Article
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1 Event Article
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Nov 02, 2024
Nov 03, 2024
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Starved Rock Bandits Orange
8
Stl Naturals 2009
1
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Ox Wood 16u Sheets
3
Starved Rock Bandits Orange
13
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Stl Naturals 2009
5
Blue Devils 16u
7
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Black Widows 08
15
Ox Wood 16u Sheets
0
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Blue Devils 16u
4
Black Widows 08
2
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Hc Storm 16u
4
Alliance Select Howard 16u
4
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Alliance Select Howard 16u
9
Quad City Firebirds 09
1
FunCity Turf - Greater Burlington Area Sports Facilities #1
Game Recap
Final
Quad City Firebirds 09
2
Hc Storm 16u
8
Pool Standings
Pool seeding tie breaker rules
×
PG regular seeding rules
Seeding and Tie Breaker Rules.
Pool play overall record (winning percentage)
If two teams are tied -Head to Head winner
If three teams are tied – If one team has defeated both other teams, that team advances. If not go to #4.
Total runs allowed in pool play.
If still tied – Total runs scored in pool play
If still tied – Total runs allowed subtracting game with most runs allowed in pool play
If still tied – Total runs allowed minus two games with most runs allowed in pool play
If still tied – Runs scored inning by inning starting with first game until one team has more runs after a complete inning starting with pool games
Second place teams will always be taken ahead of 3rd place teams for wild cards, 3rd place ahead of 4th place, etc.
×
Run Differential seeding rules
Seeding and Tie Breaker Rules.
Pool play overall record (winning percentage)
If two teams are tied -Head to Head winner
If more than two teams are tied and they did not all play each other, then Head to Head does not apply. Go to #4 tie breaker.
Run differential (Sum of run differential in pool play) (Max of 7 runs per game)
Total runs allowed in pool play.
Total runs scored in pool play
Total runs allowed subtracting game with most runs allowed in pool play
Total runs allowed minus two games with most runs allowed in pool play
Runs scored inning by inning starting with first game until one team has more runs after a complete inning starting with pool games
Second place teams will always be taken ahead of 3rd place teams for wild cards, 3rd place ahead of 4th place, etc.
×
Average Run Differential seeding rules
Seeding and Tie Breaker Rules.
Pool play overall record (winning percentage)
If winning percentage tied - team with most wins or team with less losses
If two teams are tied - Head to Head winner
If three teams are tied – If one team has defeated both other teams, that team advances. If not go to #5.
Average runs allowed in pool play.
If still tied – Average runs scored in pool play
If still tied – Runs scored inning by inning starting with first game until one team has more runs after a complete inning starting with pool games
Second place teams will always be taken ahead of 3rd place teams for wild cards, 3rd place ahead of 4th place, etc.
Pool standings are subject to be overridden by event director if other tie breaker proceedings are needed.
Pool A
ST
PCT
W
L
T
RA
RS
1
Blue Devils 16u
IA
1.000
4
0
0
13
33
2
Black Widows 08
MO
0.750
3
1
0
9
29
3
Starved Rock Bandits Orange
IL
0.750
3
1
0
13
30
4
Alliance Select Howard 16u
IA
0.625
2
1
1
13
22
5
Quad City Firebirds 09
IL
0.333
1
2
0
25
12
6
Stl Naturals 2009
IL
0.250
1
3
0
22
31
7
Hc Storm 16u
IL
0.167
0
2
1
16
9
8
Ox Wood 16u Sheets
IL
0.000
0
4
0
58
3
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2024
by Perfect Game. All rights reserved. No portion of this information may be reprinted or reproduced without the written consent of Perfect Game.